Software QA and Testing Less-Frequently-Asked-Questions
This section of Softwareqatest.com is for those who have some experience in the software development world and already have a grasp of QA and testing basics. (For information on QA and Testing basics, see Softwareqatest.com sections FAQ 1 and FAQ 2).
Items in this section address some 'beyond-the-basics' questions, along with some discussion of possible answers.
Some of the questions have no definitive answers, some are questions more often dealt with by upper management (if they are dealt with at all), and some have more to do with psychology than technology. For these reasons they tend to be questions that are less frequently asked, even though they are important questions.
Additional items will be added over time. Some of the questions shown were submitted previously by readers; suggestions for additional topics are welcome.
- Why is it sometimes hard for organizations to get serious about quality assurance?
- Who is responsible for risk management?
- Who should decide when software is ready to be released?
- What can be done if requirements are changing continuously?
- What if the application has functionality that wasn't in the requirements?
- How can QA processes be implemented without reducing productivity?
- What if an organization is growing so fast that fixed QA processes are impossible?
- Will automated testing tools make testing easier?
- What's the best way to choose a test automation tool?
- How can it be determined if a test environment is appropriate?
- What's the best approach to software test estimation?
Why is it sometimes hard for organizations to get serious about quality assurance?
Solving problems is a high-visibility process; preventing problems is
low-visibility. This is illustrated by an old parable:
In ancient China there was a family of healers, one of whom was known
throughout the land and employed as a physician to a great lord. The
physician was asked which of his family was the most skillful healer.
He replied,
"I tend to the sick and dying with drastic and dramatic treatments,
and on occasion someone is cured and my name gets out among the
lords."
"My elder brother cures sickness when it just begins to take
root, and his skills are known among the local peasants and
neighbors."
"My eldest brother is able to sense the spirit of sickness and
eradicate it before it takes form. His name is unknown outside our
home."
This is a problem in any business, but it's a particularly difficult
problem in the software industry. Software quality problems are
often not as readily apparent as they might be in the case of an industry
with more physical products, such as auto manufacturing or
home construction.
Additionally: Many organizations are able to determine who is skilled at fixing problems, and then reward such people. However, determining who has a talent for preventing problems in the first place, and figuring out how to incentivize such behavior, is a significant challenge.
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Who is responsible for risk management?
Risk management means the actions taken to avoid things
going wrong on a software development project, things that might
negatively impact the scope, quality, timeliness, or cost of a project.
This is, of course, a shared responsibility among everyone involved in
a project. However, there needs to be a 'buck stops here'
person who can consider the relevant tradeoffs when decisions are
required, and who can ensure that everyone is handling their
risk management responsibilities.
It is not unusual for the term 'risk management' to never come up at all in a software organization or project. If it does come up, it's often assumed to be the responsibility of QA or test personnel. Or there may be a 'risks' or 'issues' section of a project, QA, or test plan, and it's assumed that this means that risk management has taken place.
The issues here are similar to those for the LFAQ question "Who should decide when software is ready to be released?" It's generally NOT a good idea for a test lead, test manager, or QA manager to be the 'buck stops here' person for risk management. Typically QA/Test personnel or managers are not managers of developers, analysts, designers and many other project personnel, and so it would be difficult for them to ensure that everyone on a project is handling their risk management responsibilities. Additionally, knowledge of all the considerations that go into risk management mitigation and tradeoff decisions is rarely the province of QA/Test personnel or managers. Based on these factors, the project manager is usually the most appropriate 'buck stops here' risk management person. QA/Test personnel can, however, provide input to the project manager. Such input could include analysis of quality-related risks, risk monitoring, process adherence reporting, defect reporting, and other information.
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Who should decide when software is ready to be released?
In many projects this depends on the release criteria for the software.
Such criteria are often in turn based on the decision to end testing,
discussed in FAQ #2 item "How can it be
known when to stop testing?" Unfortunately, for any but the
simplest software projects, it is nearly impossible to adequately
specify useful criteria without a significant amount of assumptions
and subjectivity. For example, if the release criteria are based
on passing a certain set of tests, there is likely an assumption
that the tests have adequately addressed all appropriate software
risks. For most software projects, this would of course be
impossible without enormous expense, so this assumption would be
a large leap of faith. Additionally, since most software projects
involve a balance of quality, timeliness, and cost, testing
alone cannot address how to balance all three of these competing
factors when release decisions are needed.
A typical approach is for a lead tester or QA or Test manager to be the release decision maker. This again involves significant assumptions - such as an assumption that the test manager understands the spectrum of considerations that are important in determining whether software quality is 'sufficient' for release, or the assumption that quality does not have to be balanced with timeliness and cost. In many organizations, 'sufficient quality' is not well defined, is extremely subjective, may have never been usefully discussed, or may vary from project to project or even from day to day.
Release criteria considerations can include deadlines, sales goals, business/market/competitive considerations, business segment quality norms, legal requirements, technical and programming considerations, end-user expectations, internal budgets, impacts on other organization projects or goals, and a variety of other factors. Knowledge of all these factors is often shared among a number of personnel in a large organization, such as the project manager, director, customer service manager, technical lead or manager, marketing manager, QA manager, etc. In smaller organizations or projects it may be appropriate for one person to be knowledgeable in all these areas, but that person is typically a project manager, not a test lead or QA manager.
For these reasons, it's generally not a good idea for a test lead, test manager, or QA manager to decide when software is ready to be released. Their responsibility should be to provide input to the appropriate person or group that makes a release decision. For small organizations and projects that person could be a product manager, a project manager, or similar manager. For larger organizations and projects, release decisions might be made by a committee of personnel with sufficient collective knowledge of the relevant considerations.
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What can be done if requirements are changing continuously?
Although changing requirements/acceptance criteria are considered an acceptable, or even expected, aspect of agile software
development processes (although not generally within an individual sprint), this is a common problem for organizations
where there are expectations that requirements can be pre-determined and remain stable. If these
expectations are within a project context where they are reasonable, here are some approaches:
- Work with the project's stakeholders early on to understand how requirements might change so that alternate test plans and strategies can be worked out in advance, if possible.
- It's helpful if the application's initial design allows for some adaptability so that later changes do not require redoing the application from scratch.
- If the code is well-commented and well-documented this makes changes easier for the developers.
- Use some type of rapid prototyping whenever possible to help customers feel sure of their requirements and minimize changes.
- The project's initial schedule should allow for some extra time commensurate with the possibility of changes.
- Try to move new requirements to a 'Phase 2' version of an application, while using the original requirements for the 'Phase 1' version.
- Negotiate to allow only easily-implemented new requirements into the project, while moving more difficult new requirements into future versions of the application.
- Be sure that customers and management understand the scheduling impacts, inherent risks, and costs of significant requirements changes. Then let management or the customers (not the developers or testers) decide if the changes are warranted - after all, that's their job.
- Balance the effort put into setting up automated testing with the expected effort required to refactor them to deal with changes.
- Try to design some flexibility into automated test scripts.
- Focus initial automated testing on application aspects that are most likely to remain unchanged.
- Devote appropriate effort to risk analysis of changes to minimize regression testing needs.
- Design some flexibility into test cases/scenarios (this is not easily done; the best bet might be to minimize the detail in the test cases, or set up only higher-level generic-type test plans)
- Focus less on detailed test plans and test cases and more on ad hoc or exploratory testing (with an understanding of the added risk that this entails).
If this is a continuing problem, and the expectation that requirements can be pre-determined and remain stable is NOT reasonable, it may be a good idea to figure out why the expectations are not aligned with reality, and to refactor an organization's or project's software development process to take this into account. It may be appropriate to consider agile development approaches (or to refactor the existing agile development approach). Note: In agile processes, requirements/acceptance criteria should be stable for stories within a sprint; if they are changing during a sprint, this indicates problems with the project's agile process.
Also see What is Agile Software Development and how does it impact testing? in FAQ #2.
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What if the application has functionality that wasn't in the requirements?
It may take serious effort to determine if an application
has significant unexpected or hidden functionality, and it could
indicate deeper problems in the software development process.
If the functionality isn't necessary to the purpose of the
application, it should be removed, as it may have unknown impacts
or dependencies that were not taken into account by the designer
or the customer. (If the functionality is minor and low risk then
no action may be necessary.) If not removed, information will be
needed to determine risks and to determine any added testing
needs or regression testing needs. Management should be made
aware of any significant added risks as a result of the
unexpected functionality.
This problem is a standard aspect of projects that include COTS (Commercial Off-The-Shelf) software or modified COTS software. The COTS part of the project will typically have a large amount of functionality that is not included in project requirements, or may be simply undetermined. Depending on the situation, it may be appropriate to perform in-depth analysis of the COTS software and work closely with the end user to determine which pre-existing COTS functionality is important and which functionality may interact with or be affected by the non-COTS aspects of the project. A significant regression testing effort may be needed (again, depending on the situation), and automated regression testing may be useful.
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How can Software QA processes be implemented without reducing productivity?
By implementing QA processes slowly over time, using
consensus to reach agreement on processes, focusing on processes that
align tightly with organizational goals, and adjusting/experimenting/refactoring
as an organization matures, productivity can be
improved instead of stifled. Problem prevention will
lessen the need for problem detection, panics and burn-out
will decrease, and there will be improved focus and less
wasted effort. At the same time, attempts should be made to
keep processes simple and efficient, avoid a 'Process Police' mentality,
minimize paperwork, promote computer-based processes and automated tracking
and reporting, minimize time required in meetings, and promote
training as part of the QA process. However, no one - especially
talented technical types - likes rules or bureaucracy, and
in the short run things may slow down a bit. A typical
scenario would be that more days of planning, reviews, and
inspections will be needed, but less time will be required for late-night
bug-fixing and handling of irate customers.
Other possibilities include incremental self-managed team approaches such as 'Kaizen' methods of continuous process improvement, the Deming-Shewhart Plan-Do-Check-Act cycle, and others.
(See the Softwareqatest.com Bookstore section's 'Software QA', 'Software Engineering', and 'Project Management' categories for useful books with more information.)
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What if an organization is growing so fast that fixed QA
processes are impossible?
This is a common problem in the software industry, especially
in new technology areas. There is generally no easy solution in this
situation. One approach is:
- Hire good people
- Management should 'ruthlessly prioritize' quality issues and maintain focus on the customer
- Everyone in the organization should be clear on what 'quality' means to the customer
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Will automated testing tools make testing easier?
- Possibly. For small projects, the time needed to learn and implement them may not be worth it unless personnel are already familiar with the tools. For larger projects, or ongoing long-term projects they can be valuable.
- Most test automation tools utilize a standard coding language such as ruby, python, Java, etc or a proprietary scripting language specific to the tool. Sometimes initial tests can be 'recorded' such that the test scripts are automatically generated. and then modified as needed. One of the challenges of automated testing is that if there are continual changes to the system being tested, the test automation code may have to be changed so often that it becomes very time-consuming (thus expensive) to continuously update the scripts. Additionally, interpretation and analysis of results (screens, reports, data, logs, etc.) can be a difficult task. Note that there are test automation tools and frameworks for web and UI interfaces as well as text-based and back-end interfaces, and for all types of platforms.
- A common type of approach for automation of functional testing is 'data-driven' or 'keyword-driven' automated testing, in which the test drivers are separated from the data and/or actions utilized in testing (an 'action' would be something like 'enter a value in a text box'). Test drivers can be in the form of automated test tools or frameworks or custom-written testing software. The data and actions can be more easily maintained - such as via a spreadsheet - since they are separate from the test drivers. The test drivers 'read' the data/action information to perform specified tests. This approach can enable more efficient control, development, documentation, and maintenance of automated tests/test cases.
- Other automated tools can include:
code analyzers - monitor code complexity, adherence to standards, etc. coverage analyzers - these tools check which parts of the code have been exercised by a test, and may be oriented to code statement coverage, condition coverage, path coverage, etc. memory analyzers - such as bounds-checkers and leak detectors. load/performance test tools - for testing client/server and web applications under various load levels. web test tools - to check that links are valid, HTML code usage is correct, client-side and server-side programs work, a web site's interactions are secure. other tools - for test case management, BDT (behavior-driven testing), documentation, management, bug reporting, file and database comparisons, screen captures, security testing, macro recorders, etc.
Test automation is, of course, possible without COTS tools. Many successful automation efforts utilize open source tools, or custom automation software that is targeted for specific projects, specific software applications, or a specific organization's software development environment. In test-driven agile software development environments, automated tests are often built into the software during (or preceding) coding of the application.
See the Automation section of the 'Other Resources' page for other resources on test automation.
See the Softwareqatest.com Bookstore section on Software Test Automation for useful books with more information.
See the 'Tools' section for test tool listings and the 'Web Tools' section for web site testing tools.
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What's the best way to choose a test automation tool?
It's easy to get caught up in enthusiasm for the 'silver bullet'
of test automation, where the dream is thorough unattended testing of an entire
software application with no need for any manual testing, where bugs will be automatically
reported, and easy-to-understand summary reports will be immediately available online.
In manual testing, the test engineer exercises software functionality to determine if the software is behaving in an expected way. This means that the tester must be able to judge what the expected outcome of a test should be, such as expected data outputs, screen messages, changes in the appearance of a User Interface, XML files, database changes, etc. In an automated test, the computer does not have human-like 'judgement' capabilities to determine whether or not a test outcome was correct. This means there must be a mechanism by which the computer can do an automatic comparison between actual and expected results for every automated test scenario and unambiguously make a pass or fail determination. This factor may require a significant change in the entire approach to testing, since in manual testing a human is involved and can:
- make mental adjustments to expected test results based on variations in the pre-test state of the software system
- often make on-the-fly adjustments, if needed, to data used in the test
- make pass/fail judgements about results of each test
- make quick judgements and adjustments for changes to requirements.
- make a wide variety of other types of judgements and adjustments as needed.
- Read through information on the web about test automation such as general information available on some test tool vendor sites or some of the automated testing articles listed in the 'Other Resources' Automation section.
- Read some books on test automation such as those listed in the Softwareqatest.com Bookstore
- Obtain some test tool trial versions or low cost or open source test tools and experiment with them
- Attend software testing conferences or training courses related to test automation
With the proper background and understanding of test automation, the following considerations can be helpful in choosing a test tool (automated testing will not necessarily resolve them, they are only considerations for automation potential):
- Analyze the current non-automated testing situation to determine where testing is not being done or does not appear to be sufficient
- Where is current testing excessively time-consuming?
- Where is current testing excessively tedious?
- What kinds of problems are repeatedly missed with current testing?
- What testing procedures are carried out repeatedly (such as regression testing or security testing)?
- What testing procedures are not being carried out repeatedly but should be?
- What test tracking and management processes can be implemented or made more effective through the use of an automated test tool?
Taking into account the testing needs determined by analysis of these considerations and other appropriate factors, the types of desired test tools can be determined. For each type of test tool (such as functional test tool, load test tool, etc.) the choices can be further narrowed based on the characteristics of the software application. The relevant characteristics will depend, of course, on the situation and the type of test tool and other factors. Such characteristics could include the operating system, GUI components, development languages, web server type, etc. Other factors affecting a choice could include experience level and capabilities of test personnel, advantages/disadvantages in developing a custom automated test tool, tool costs, tool quality and ease of use, usefulness of the tool on other projects, etc.
Once a short list of potential test tools is selected, several can be utilized on a trial basis for a final determination. Any expensive test tool should be thoroughly analyzed during its trial period to ensure that it is appropriate and that it's capabilities and limitations are well understood. This may require significant time or training, but the alternative is to take a major risk of a mistaken investment (in terms of time, resources, and/or purchase price).
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How can it be determined if a test environment is appropriate?
This is a difficult question in that it typically involves tradeoffs
between 'better' test environments and cost. The ultimate
situation would be a collection of test environments
that mimic exactly all possible hardware, software, network,
data, and usage characteristics of the expected live environments
in which the software will be used. For many software applications,
this would involve a nearly infinite number of variations, and
would clearly be impossible. And for new software applications,
it may also be impossible to predict all the variations in
environments in which the application will run. For very large,
complex systems, duplication of a 'live' type of environment
may be prohibitively expensive.
In reality judgements must be made as to which characteristics of a software application environment are important, and test environments can be selected on that basis after taking into account time, budget, and logistical constraints. Such judgements are preferably made by those who have the most appropriate technical knowledge and experience, along with an understanding of risks and constraints.
For smaller or low risk projects, an informal approach is common, but for larger or higher risk projects (in terms of money, property, or lives) a more formalized process involving multiple personnel and significant effort and expense may be appropriate.
In some situations it may be possible to mitigate the need for maintenance of large numbers of varied test environments. One approach might be to coordinate internal testing with beta testing efforts. Another possible mitigation approach is to provide built-in automated tests that run automatically upon installation of the application by end-users. These tests might then automatically report back information, via the internet, about the application environment and problems encountered. Another possibility is the use of virtual environments instead of physical test environments, using such tools as VMWare or VirtualBox.
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What's the best approach to software test estimation?
There is no simple answer for this. The 'best approach' is highly dependent on
the particular organization and project and the experience of the personnel involved.
(Note: see below for discussion of test estimation in Agile approaches.)
For example, given two software projects of similar complexity and size, the appropriate test effort for one project might be very large if it was for life-critical medical equipment software, but might be much smaller for the other project if it was for a low-cost computer game. A test estimation approach that only considered size and complexity might be appropriate for one project but not for the other.
Following are some approaches to consider:
Implicit Risk Context Approach:
A typical approach to test estimation is for a project manager
or QA manager to implicitly use risk context, in combination
with past personal experiences in the organization, to
choose a level of resources to allocate to testing.
In many organizations, the 'risk context' is assumed to be
similar from one project to the next, so there is no
explicit consideration of risk context. (Risk context
might include factors such as the organization's typical
software quality levels, the software's intended use,
the experience level of developers and testers, etc.) This
is essentially an intuitive guess based on experience.
Metrics-Based Approach:
A useful approach is to track past experience of an organization's
various projects and the associated test effort that worked well
for projects. Once there is a set of data covering
characteristics for a reasonable number of projects, then
this 'past experience' information can be used for future test
project planning. (Determining and collecting useful project
metrics over time can be an extremely difficult task.)
For each particular new project, the 'expected'
required test time can be adjusted based on whatever
metrics or other information is available, such as function
point count, number of external system interfaces, unit testing
done by developers, risk levels of the project, etc. In
the end, this is essentially 'judgement based
on documented experience', and is not easy to do successfully.
Test Work Breakdown Approach:
Another common approach is to decompose the expected testing tasks
into a collection of small tasks for which estimates can, at
least in theory, be made with reasonable accuracy. This of
course assumes that an accurate and predictable breakdown of testing
tasks and their estimated effort is feasible. In many large projects,
this is not the case. For example, if a large number of bugs
are being found in a project, this will add to the time required for
testing, retesting, bug analysis and reporting. It will also
add to the time required for development, and if development schedules and
efforts do not go as planned, this will further impact testing.
Iterative Approach:
In this approach for large test efforts, an initial rough testing
estimate is made. Once testing begins, a more refined estimate
is made after a small percentage (e.g., 1%) of the first estimate's
work is done. At this point testers have obtained additional
test project knowledge and a better understanding of issues, general
software quality, and risk. Test plans and schedules can be
refactored if necessary and a new estimate provided. Then a
yet-more-refined estimate is made after a somewhat larger percentage
(e.g., 2%) of the new work estimate is done. Repeat the cycle as
necessary/appropriate.
Percentage-of-Development Approach:
Some organizations utilize a quick estimation method for testing
based on the estimated programming effort. For example, if a
project is estimated to require 1000 hours of programming effort,
and the organization normally finds that a 40% ratio for testing
is appropriate, then an estimate of 400 hours for testing would
be used. This approach may or may not be useful depending on
the project-to-project variations in risk, personnel, types
of applications, levels of complexity, etc.
Successful test estimation is a challenge for most organizations, since few can accurately estimate software project development efforts, much less the testing effort of a project. It is also difficult to attempt testing estimates without first having detailed information about a project, including detailed requirements, the organization's experience with similar projects in the past, and an understanding of what should be included in a 'testing' estimation for a project (functional testing? unit testing? reviews? inspections? load testing? security testing?)
With agile software development approaches, test effort estimations may be unnecessary if pure test-driven development is utilized. However, it is not uncommon to have a mix of some automated positive-type unit tests, along with some type of separate manual or automated functional testing. In general, agile-based projects by their nature will not be heavily dependent on large one-shot testing efforts, since they emphasize the construction of releasable software in short iteration cycles. Test estimates are often focused on individual 'stories' and the testing associated with each of these. These smaller multiple test effort estimates may not be as difficult to estimate and the impact of inaccurate estimates will be less severe, and expectations are that estimates will improve with each sprint. Since agile implementations can vary considerably, keep in mind that, although project test estimation may no longer be performed, agile product owners or business stakeholders may still want to know 'when will be able to ship? or 'how much will this cost' - which will include testing.
Agile stories are usually assigned 'points' as an indicator of the effort involved, and it is expected that a story can be finished - inluding testing - within the sprint it is in. The testing effort for a story should be included in the story points, however this is often a challenging aspect of story estimation since the number and kind of bugs is not often predictable, and time/effort needed for debugging and fixing is not often predictable. If test automation is involved, there may be challenges in predicting the effort to automate a story's tests, especially if it involves acceptance criteria that are unclear or aspects of automation that are new or unfamiliar. It is expected that a team will improve it's ability to estimate story points, including testing, as the team gains experience from sprint to sprint.
For an interesting view of the problem of test estimation, see the comments on Martin Fowler's web site indicating that, for many large systems, "testing and debugging is impossible to schedule" (see sixth paragraph in the article).
Additionally, see Vinton Cerf's October 2012 ACM article 'Where is the Science in Computer Science?' in which he asks about bugs: 'Do we know how long it will take to find and fix them? Do we know how many new bugs our fixes will create?' and makes it clear that the answer is usually 'No'. Also see an April 2013 article by Ron Jeffries in which he states 'Estimation is very difficult, perhaps impossible, and often misused.'
Also: see Steve McConnell's 18-minute youtube video 'Estimates, Targets and Commitments' where he discusses estimates, targets and commitments, and the complexities in what people mean when they use the term 'estimate'; also see his video 'How to Tell When You Are Not Being Asked for an Estimate' about how business personnel may ask for an estimate when what they are really asking for is a commitment or a plan to meet a target.